Friday, September 4, 2009

Game Techniques - Triple Threat Position

Triple Threat Position is a position that enables you to move, whether it is shooting, passing, defending or dribbling, more easily and quickly. Triple threat position is commonly used after you receive the ball to give you comfortable stance to make your next move.

How to do a Triple Threat Position?

- Standing with your knees slightly bent to give you a solid base as you receive the ball.

- Protect the ball from the opponent with your elbows pointed out and stay it up.
- Watch every chance possible to either shoot, dribble, or pass.






The basic of triple threat position are to lower your body to the ground, protect the ball from your opponent, keep your vision clear and watch every single chance of what to do next.

Game Techniques - Pivoting

Pivoting is to use one of your foot as a base of your movement and you are free to change direction and look for a pass or shot as long as your pivot foot is not moved. You are free to choose which foot you want to use as your pivot.
Pay attention for your pivot foot for not moved. You will against the rules if you move your pivot foot. You must dribble the ball before lifting your pivot foot.

How to do a pivoting?

Choose one of your foot as your pivot foot and transfer your weight over it.


- You are free to lift and move your another foot as long as your pivot foot is not moved.

- After completing your pivot, return to the basic stance (triple threat position would be good) and get ready for the next move.

Game Techniques - Mid Range Game By Sam Cassel

The key of Mid Range game is:
1. Creating a space with a little bump
2. Step back
3. Shot

Game Techniques - How To Rebound With Dwight Howard

There are two basics and fundamentals in rebounding: first is boxing out and second is secure the ball and outlet. Boxing out is push the opponents out from the under basket position, so you get the best position to do the rebound. After you rebound the ball, secure it so the opponent can’t steal the ball and then be ready for the pass outlet so you can pass the ball to your teammates quickly and accurately. There are also “tap” move and “swim” move to get the best post position that you wanted.

Basketball Shoes (Brandings)

Jordan
Jordan basketball shoes are high-tech, and offer superior support and stability with cutting-edge technology leaps and bounds ahead of most other basketball shoes. Jordan basketball shoes are a bit more expensive, but they are worth it in terms of technology and wearability.
Above - Jordan XX2
Above - Jordan XX1


Nike Basketball Shoes
Nike offers a wide variety of basketball shoes, from street shoes to the highest quality court shoes. Many Nike styles are high-top with a wrap-around ankle strap for additional support and comfort. They offer low styles, too, so you're sure to find the right shoe for you in the Nike basketball shoe line. 
Above - Nike Air Max 180 BB



Adidas Basket Ball Shoes
Adidas may be one of the oldest names in basketball shoes, but that doesn't mean they haven't kept up with the times. Adidas offers many traditional basketball styles, but also offers some new technologies that hug the foot and offer support like few others. Adidas basketball shoes are popular with many of the pro players, so they make a great choice for any basketball player, from casual to serious.
Above - Adidas Stealth CC

Terms used in Basketball

Numbers
Basketball term meaning that the offense has more players over half-court than the defense does. Ex: "I pushed the ball up-court because we had numbers”.

Push The Ball
To dribble up the court quickly, usually because the offense has an advantage on the fast break.

Lock-Down
Slang term meaning to completely defend an opponent to the point he cannot do anything on offense. Ex: "I got that dude on lock-down”.

The Rock
Slang term for the actual basketball. Ex: "Yo‘, pass me the rock!”.

Chickenwing
Slang term for when a player hooks an opponent, usually to gain some kind of positional advantage on the court. Ex: "He caught me with a chickenwing”

Buzzer-beater
To make a shot right before the end of quarter, half, or game.

Doubled
When two guys defend one. Ex: "Every time I touch the ball I get doubled”.

Filling The Lane
On a fast break there are three lanes: middle, left wing, and right wing. All these lanes should be filled to create proper spacing on the break.

Cherry Pick
To stay on your side of the court when the other team has the ball. You basically don't play defense, so that if the other team misses, you are all by yourself for an easy lay-up. Needles to say, you won't make many friends if cherry picking is a part of your arsenal.

Dime
Slang term for an "assist", which is a stat given to any player whose pass leads to an immediate score. Ex: “Jason Kidd was dropping dimes left and right.”

Handles
Slang term for a player’s ability to dribble the basketball. Ex: “Steve Nash has nice handles.”
Hops
Slang term for the ability to jump. Ex: “Vince Carter has mad hops”.

Posterized
A slang term meaning "to get dunked on". Usually the dunk is made in such a manner that if a snapshot of the dunk could be blown up and put on a kid's wall, it would make a great poster. Ex: "You just got posterized by that guy".

Brick
To miss a shot so badly, it sounds like somebody threw a brick at the rim instead of a basketball. Ex. “He was throwing bricks up all night.”

Wet
Slang term describing a good shot. Usually associated with "splashing the nets" the shot is so good. Ex: "His shot is wet”.

Triple-Double
The term "triple double"  means that you achieve double digit stats in three different categories. For example: 21 points, 11 rebounds, and 13 assists would be a triple-double. If you achieve double digit stats in two categories it's considered a "double double". If you achieve this goal in four categories, it's the ultra-rare "quadruple double." The statistical categories evaluated for this achievement are points, assists, rebounds, steals, and blocks.

Elbow
The "elbow," another basketball term, is the internsection of the free throw line and the side of the "key." The key is also known as the free throw lane, the 12 foot area into which the basketball player cannot go when taking a free throw shot.

Strongside and Weakside
The strong side of the court is the one on the side of the ball. The weakside is the side of the floor away from the ball.(also called helpside)

Wing
The wing is located at the intersection of the three point line and where the free throw line extended would meet it.

Baseline
The baseline is the line beneath both baskets that designates the "out of bounds" line at each end of the court. This is another basketball term with multiple names and is also known as the endline or baseline.

High Post, Mid Post and Low Post
High Post: The free throw area at "elbow" is called the high post. Mid Post: The area between the low and high post is the mid-post. Low Post: The low post is on the block at the edge of the key, even with the front of the rim.

Butters
Slang term for a very good outside shooter. Ex: "Reggie Miller was butters from outside”.

Backscreen
An off the ball screen, usually done while the defender has his back to the screener.

Block
The block has two meanings in the game of basketball. As a verb, it means to deflect the shot of an offensive player. As a noun, it means the area directly under the rim, designated by two hash marks along the outside of the "key".

Power Dribble
A dribble used in the low post involving a two handed, short dribble, usually in line with the middle of your body. A wide base is made with the feet, then a two handed "power dribble" is used.

Explosion Point
This is where a player gets his "explosion" or quickness for a move. It is the point on the floor where the foot pushes off, creating the change in direction needed to get by an opponent. The "explosion" is done in the opposite direction of where the player wants to go. If you want to go left, then your explosion point would be your right foot, and you would push off to the left. If you want to explode forward, your explosion point would be your back foot, and you would explode forward.

Beat
Has two meanings in regards to the game of basketball. You can beat an opponent, meaning you gained an advantage over a defender using the dribble or post position. Also you can beat a shot, which is a slang term meaning to block a shot. Ex: "I beat his shot into the second row".

Pick-n-Pop
Just like a pick and roll, instead there is no roll. The screener instead "pops" outside for a quick jump shot.

Downtown
A common basketball term for the area behind the three point line. Ex: "That guy can't miss from downtown".

Basketball Rules (Detailed Explanation)

What is a Foul?
Basketball, in theory, is a non-contact game. However, it is obvious that when you have 10 players moving with great speed inside a limited space, contact cannot be avoided. If contact occurs in a "bona fide" (normal basketball play), like an attempt to play the ball and does not place the opponent at a disadvantage, the contact may be considered incidental and no foul will be called. Contact from behind is not a normal basketball play, and the player who is behind is usually responsible for the contact because of his position in relation to his opponent and the ball. The player responsible for the contact receives the foul.

Travelling
Travelling is called when A) a player slides, lifts, or changes his pivot foot B) Takes more than 2 steps after picking up his dribble. Loss of possession will occur for a traveling violation. You have to dribble if you are advancing with the ball.

Jump Ball
In high school and college basketball, there is a jump ball only at the beginning of the game and then only if the game goes to overtime would there be another jump ball. For every dual possesion call, the officials use an alternating possesion arrow to determine who gets the ball. The NBA has a much better rule in my opinion. For every dual-possesion jump ball call, they actually have a jump ball. They reward a great defensive play by letting them "jump it up".

3 Seconds in the Key
The rule states that while a team is in possession of the ball, an offensive player shall NOT remain in the key for more than three consecutive seconds. The lines bounding the key are part of the restricted area and a player touching one of these lines is considered in the area. The 3 second restriction does NOT apply: A) While the ball is in the air during a shot for goal. B) During a rebound or C) When the ball is dead. If the ref calls a 3 second violation, the ball is immediately turned over to the opposing team.

Double-Dribble
Basically, you can't dribble with two hands. Once you start you're dribble and that second hand makes contact with the ball, whether it's for picking up your dribble, or on accident, your dribble is legally over. This is called a double-dribble and is a violation with the penalty being loss of the ball to the opposing team.

5 second violation
There are two different 5 second violation calls in the books. One is applied when a team cannot pass the ball in-bounds within 5 seconds. This results in a loss of possesion. The other 5 second call is made at every level EXCEPT the NBA. When a player is pressured by a defender(within a 3 feet radius) and does not go anywhere, he has 5 seconds to get rid of the ball by either shooting or passing the ball. If a player is dribbling in one spot and is being pressured, the count starts as long as the defender remains within that 3 ft. radius. By picking up his/her dribble, the 5 second count will reset, and he/she has another 5 seconds to get rid of the ball. If a player doesn't get rid of the ball within the count, it is a 5 second violation and results in a turnover. The point of the rule is to avoid stagnation. Nobody wants to see someone hold or dribble the ball for extended periods.

Backcourt Rule
Once an offensive team crosses half court with the ball, the court is essentially cut in half for the offense. The half court line now acts almost like an out-of-bounds line, but only for the offense. Only if a defender knocks the ball back across half court is an offensive player then allowed to legally enter the back court with the ball. The ball is considered in the front court only when the offensive player with the ball has both feet over the center line. So, if a teammate is already in the frontcourt(both feet and the ball over half court) and passes to a teammate who is not yet legally in the frontcourt, then that is a backcourt violation.

Personal Fouls
A foul is an action that involves contact with an opposing player, whether the ball is alive, in play, or dead. A player shall not block, hold, charge, trip, impede the progress of an opponent by extending his arm, shoulder, hip, knee, or foot.

Injury Time-Out
In case of an injury to a player, the official may stop play. If the ball is in play when the injury occurs, the officials shall wait to stop the game until the team with the injury gets possession of the ball. Exception: when necessary to protect an injured player, the officials may stop play immediately.

Hand-checking
Hand-checking is the action by a defensive player in a guarding situation where the hand or hands are used to contact an opponent to either impede his progress or to assist the defensive player in guarding his opponent. It is a foul!

Fouls/Player in the Air
A player who has jumped from a spot has a right to land in that same spot. If he does not jump straight up and makes contact with his opponent who has taken a legal guarding position, it is an offensive foul. Moving under a player who is in the air and causing contact is usually an unsportsmanlike foul(dangerous play), and can be a disqualifying foul. a.k.a The Bruce Bowen Rule.

Pivot Foot
You must use your pivot foot to move around with the basketball if you are not dribbling. Think of your pivot foot as having it's toes anchored to the floor. You can spin around or "pivot" on that anchored part of your foot, but you can't slide or lift this foot unless you are passing or shooting. Doing so will be a travelling violation. To establish which foot you can use as your pivot foot, just remember that the first foot to be on the ground when you catch the ball is you pivot. The last foot to be on the ground when you stop dribbling, is your pivot. If you jump up, catch the ball, and land on both feet...you get to choose. Don't slide, lift, or change pivot feet. You will get called for traveling and lose possession of the basketball.

Out-of-Bounds
A player is out of bounds when any part of his body is in contact with the floor or any object on, above or outside of the boundary lines. The ball is out of bounds when it touches a player who is out of bounds, or the supports or the back of the backboards or it touches the floor or any object on, above or outside a boundary line.

Fouls & Free Throws
If you are fouled while you are shooting, you will be awarded 2 free throws. If you are fouled while shooting a 3 point attempt, you will be awarded three free throws. Free throws are NOT awarded on a charging foul. For all other non-shooting fouls, it all depends on whether you are in the foul bonus as to whether you will shoot free throws. For the NBA, if a team commits five fouls in a quarter, then they are over the limit, and the offense will get two free throws for every foul committed thereafter. In college, it's the 7th team foul per half that gets you into the bonus, but you will be shooting whats called a 1 and 1. This means that you must make the first one, to get a second. Once a team reaches 10 team fouls, you're in the double bonus, and every foul for the remainder of the half will be two shots.

Dribbling Rule
A dribble starts when a player throws, taps, or rolls it on the floor and touches it again before it touches another player. The dribble is completed when the player touches the ball simultaneously with both hands or the ball comes to rest in one or both hands. Accidentally losing and then regaining control(fumble),tapping the ball in order to gain control,tapping the ball from the control of another player, blocking the pass and then recovering the ball are NOT considered to be dribbles.

Illegal Screen
A foul will be called for illegal screening when there is movement by the screener during the actual pick. A player must remain stationary when actual contact is made with the defender. Many times it is the dribbler who is actually at fault, because he doesn't give the screener time to set up. Always allow your man to set up before using the screen. Violation is a turnover, ball awarded to the other team.

10 Second Rule
Once a player gains control of a live ball, the offensive team has 10 seconds to cross over half court. If a team fails to do this, it is a violation and the ball is awarded to the opposing team.

Principle of Verticality
The principal of verticality means that a player is entitled to his/her space that is occupied, plus all vertical space above that player. Therefore if a defender has his/her arms straight above his/her head, and the offensive player with the ball jumps up and there is contact with the defender´s arms, it is not considered an defensive foul.

Blocking/ Charging Foul
This is THE most difficult call to make in basketball. A lot is left up for interpretation, and referees blow this call more than any other. Blocking, by definition, is personal contact which impedes the progress of an offensive player. This call is made when a defender bumps into, or impedes an offensive player's progress with their body. Charging is personal contact called against the offense, with or without the ball, usually because the offensive player pushes, or runs through a defender. When judging a block/charge, officials are supposed to use the following principles: 1) Does the defender establish an initial legal guarding position? 2) Does the defender remain stationary or does he move laterally or backwards in order to maintain the guarding position? 3) In moving to maintain the guarding position, are one or both feet on the floor while doing so? 4) Is the defensive player on the spot first? Basically, everyone has a right to their position on the court, whether it's the offense or the defense. If either one violates that space, then a block/charge will be called.

Don´t Foul Out!
In the pros, you are disqualified from playing in the game on your 6th foul. But for everyone else, you will be disqualified on your 5th foul. Your goal on defense should be to make "stops", not fouls. Stop the other team from scoring without fouling.

Basketball F.A.Q.




















01) How do I grip the ball when shooting?
A: Hand Position on the Ball
One of the problems with young players being told to shoot with their fingertips is that they hold the ball on their fingertips. In order to control the ball, it has to rest on the pads of the shooting hand. Then, when shooting, the ball should come off the fingertips as it leaves the shooter´s hand.

02) How can I improve my shooting?
A: Balance in Shooting
Your body must be balanced and relaxed when shooting the basketball. Here are some guidelines to good balance. First, your feet should be about shoulder width apart in order to give you a strong base. Secondly, your strong foot (the foot on the same side of your body as your shooting hand) should be about a half step ahead of the other. Finally, your head should be centered. This will keep you balanced throughout the shot and allow you to shoot without having to make adjustments. All people are built differently, so if any of these are a little off, yet you are still comfortable - that is what is important.

03) How can I improve my quickness?
A: Ball Bounces
Hold the ball in front of you with your legs spread wide. Bounce the ball hard between your legs so that it will come up behind you. Quickly move your hands behind your back to catch the ball. The harder that you bounce the ball, the more quickly you will have to move your hands.

04) When should I dribble?
A: Dribble with a Purpose
If you dribble the basketball, only dribble for a good reason. Good reasons to dribble are: to dribble the ball up the floor, to drive to the basket, to get in better position to make a pass, or to relieve some defensive pressure.

05) Why is it necessary to warm up?
A: Warm Up
Be sure to always get in a proper warm up before playing. You should be perspiring after your warm up. Failure to warm up properly will cause you to get winded at the beginning of the game. This can put you at a serious disadvantage.

Friday, August 21, 2009

TNT All-Star Starters Intro - NBA 2009 All-Star Game Preview


A video about what it take to be a All-Star. Some of the players in this video are Kobe Bryant, LeBron James, Magic Johnson, Kareem Abdul Jabbar, Dwyane Wade, Dwight Howard, Chris Paul, Tim Duncan, Yao Ming, Allen Iverson, Tracy McGrady, Carmelo Anthony, Larry Bird, Vince Carter, Dirk Nowitzki, Kevin Garnett, and Amare Stoudemire.

NBA

Photobucket
The National Basketball Association (NBA) is a professional basketball league, composed of thirty teams in North America (twenty-nine in the United States and one in Canada). It is an active member of USA Basketball (USAB), which is recognized by the International Basketball Federation as the National Governing Body (NGB) for basketball in the United States. The NBA is one of the four major North American professional sports leagues, which include Major League Baseball (MLB), the National Football League (NFL), and the National Hockey League (NHL).

The league was founded in New York City on June 6, 1946 as the Basketball Association of America (BAA). The league adopted the name National Basketball Association in 1949 after merging with the rival National Basketball League (NBL). The league's several international as well as individual team offices are directed out of its head offices located in the Olympic Tower at 645 Fifth Avenue in New York City. NBA Entertainment and NBA TV studios are directed out of offices located in Secaucus, New Jersey.

NBA Youtube Channel for their official videos Here.


NBA Coaches

There are currently 30 head coaches in the National Basketball Association (NBA).
Jerry Sloan has served as the head coach for the Utah Jazz since the 1988–89 NBA season, longer than any other current head coach. Sloan has also coached the most games (1591), won the most games (995), and lost the most games (596) among active coaches.
Los Angeles Lakers' head coach Phil Jackson has the highest winning percentage among the league's current coaches.
All active coaches are American, except for the Toronto Raptors' head coach, Jay Triano, who was born in Canada.